Medieval Kingdom
01Server creation, ownership and the interface connecting it all.
ROBLOX DEVELOPER & CREATOR
I'm Nindq. I build Roblox gameplay, server systems and interfaces that turn an idea into something you can play.
01 / SELECTED GAMES
Real projects, with a clear look at
what I contributed.
Server creation, ownership and the interface connecting it all.
A complete game made with a friend. Scripting, UI, modelling and animation.
FEATURED / COMPETITIVE ROBLOX GAME
Competitive Tic Tac Toe, reimagined. Three marks, faster rounds, tactical abilities and a ranked ladder.

02 / THE SYSTEMS LIBRARY
Gameplay, backend and procedural work.
Choose a system. Watch it in action.
03 / WORKING TOGETHER
Combat, abilities, movement and round-based experiences.
↗Matchmaking, server creation, inventories and persistent player data.
↗Loading screens, menus, shops and interfaces connected to gameplay.
↗HOW WE START
Send references, what you have so far, and what you need.
Agree on the deliverables, budget and milestones.
Use playable progress to make feedback concrete.
04 / BEYOND ROBLOX
A separate space for my creative work,
experiments and programming projects.
ROBLOX COMMISSION ENQUIRIES
A single system or a bigger project—start with the idea. Share the scope, your references and your deadline.
Every project is scoped individually. A clear brief helps us work out the right approach.